Propellerhead Reason - 1.0.1 Betriebshandbuch Seite 197

  • Herunterladen
  • Zu meinen Handbüchern hinzufügen
  • Drucken
  • Seite
    / 207
  • Inhaltsverzeichnis
  • LESEZEICHEN
  • Bewertet. / 5. Basierend auf Kundenbewertungen
Seitenansicht 196
ABOUT AUDIO ON COMPUTERS
195
ReWire and Latency
When you run Reason as a ReWire slave, it is the other program, the Rewire
master that is responsible for actually creating the audio and playing it back
via the audio card. This means that it is the master programs latency you will
get as a final result.
! When Reason runs as a ReWire slave, what audio card you have,
what driver you use, and settings you have made in the Preferences
dialog are of no importance at all! All audio card settings are then
instead done in the ReWire master application!
For information on ReWire, see the chapter Using Reason as a ReWire
Slave.
Reducing latency
Please note that internal audio under MacOS has a fixed latency of
11ms which is very stable under all normal circumstances. The tips
below are for Windows users and for MacOS users with additional
audio cards.
There are a few general methods for making sure latency is as low as possi-
ble:
Use a card with an ASIO driver.
While this in itself is no guarantee for low latency, ASIO drivers generally
perform better than MME or DirectX.
Select an audio card that supports low latency (small buffers) and
which is known for well written ASIO drivers.
Remove background tasks on your computer.
This might be any background utility you have installed as well as net-
working, background internet activities etc.
Optimize your songs.
You might run into situations where you have to raise the Output Latency
setting to be able to play back a very demanding song on your computer.
Another option would be to actually optimize the song. See the chapter
Optimizing Performance for details.
Get a faster computer.
This is related to the point above and only required if you find that you
need to increase Output Latency because your computer cant really
cope with the songs you try to play.
PC Specific Information
About ASIO DirectX, MME and the Sound Buffer
setting
There are three ways for Windows to access an audio card:
Via an MME (MultiMedia Extensions) driver
This system has been around since Windows 3.0, and it is this type of driver
that is normally installed in the Control Panel and via PlugnPlay. Most regu-
lar sound playback (like when Windows goes bing on startup) happens via
MME.
Practically all cards come with an MME driver. If your card appears
in the System part of the Control Panel, you have an MME driver in-
stalled.
Using a card via an MME driver gives you the worst latency figures,
especially under Windows 98.
Only one program at a time can use a card accessed via MME.
Via a DirectX driver
DirectX is a later system developed by Microsoft to provide developers with
more efficient routines to access audio.
Not all cards come with DirectX drivers. However, drivers for some
cards are included with DirectX itself.
Using a card via a DirectX driver gives you a shorter latency, be-
tween 40 and 90 milliseconds under Windows 98.
If you use DirectX 3 or later, all programs that access the card via
DirectX and make use of the DirectX “secondary buffer” feature can
use it at the same time, and Reason can play in the background.
! Only use DirectX if you are sure that there is a “certified” DirectX
driver installed for your sound card.
If in doubt, contact your audio card vendor to check whether there’s
a DirectX driver for your card or not.
More information about DirectX can be found on Microsoft’s DirectX
web pages, at www.microsoft.com/directx.
Seitenansicht 196
1 2 ... 192 193 194 195 196 197 198 199 200 201 202 ... 206 207

Kommentare zu diesen Handbüchern

Keine Kommentare